[mod-users] first thoughts

Gianfranco Ceccolini gianfranco at moddevices.com
Tue Apr 12 17:14:08 UTC 2016

Not yet Daniel.

We’re now implementing the control chain. As soon as we have that up these kind of questions will be better answered.


Gianfranco Ceccolini
+49 160 646 9313
gianfranco at moddevices.com
MOD Devices
Wilhelm Kabus Str 21-35
10829, Berlin

> Em 10/04/2016, à(s) 22:12, Daniel Dickison <danieldickison at gmail.com> escreveu:
> On Apr 10, 2016, at 4:05 PM, Gianfranco Ceccolini <gianfranco at moddevices.com> wrote:
>>> - double tap! many loopers have doubletap-functioanlity. so if there
>>> would be Footswitch 1 Double Tap and Footswitch 2 Double Tab to the
>>> dropdownmenu on assinging plugin-controls, we would already have 4
>>> things we could control. especially for the superlooper this would be
>>> great already, in order to be able to playpause, record, reset and undo.
>> i’ve been debating with regards to this for months now. it is way more complex than it seems. there is also a third actuation with “click and hold”
>> since the actual footswitch is a momentary key, we need to take into account wether the firmware is reading “pulse up” or “pulse down”. 
>> not only that but also the fact that we have the “tap tempo” feature that existed on the Quadra - controls with time based units ( sec, milisec, Hz and BPM ) are offered the footswitches and a chronometer in the HMI sends the tap duration. 
>> this could clash wit the double-click.
> Speaking of footswitch activation, is it possible to have a control that is only activated while a footswitch is held down? I.e. can an effect detect both the footswitch "down" and "up" events separately? I'm thinking of making a delay effect like the Boss DD-6 "warp" mode which gradually increases feedback gain while the footswitch is held down, but I'm not sure if that's currently possible.
> Daniel

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